The mod also has various "overlay renderers", such as: Structure Bounding Boxes (These only work in single player, without a server-side mod! Currently the only server-side mods that send the data in a format that MiniHUD knows about are Servux and QuickCarpet.If you have FabricCarpet, then you also need Servux. Light Level overlay with markers and/or numbers (configurable).Shapes: A mob Despawn Sphere, plus 24 and 32 block Spawn Spheres, a generic configurable radius Sphere, a Circle/Cylinder.Mob spawn algorithm chunks range (Height map (used by the mob spawn algorithm).(note that many of these currently are only available in the more recent LiteLoader, Rift and Fabric versions.) The mod also adds hotkeys for toggling on/off the vanilla debug renderers for blocks collision boxes, heightmap, entity path finding etc. ![]() The displayed information lines can also be toggled on/off with hotkeys, and the HUD itself can be toggled ON and OFF. Some example screenshots are on the Images page.
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